I totally agree with this vision, which is one that has great potential, and is one that I’ve been passionately promoting for some time now:
“The mobile handset is, by its own nature, a social artifact; an object made and used by people to connect with people. This is the reason why the next big development in mobility and related services involves social software in some form or fashion, to enable better ways to find, communicate and share with friends and family, to learn about our surroundings, and to consume information. And the mobile handset is at the center of this.” I call this People-centric mobile computing.
We have many names for this, but four main concepts are at the center of this:
- People-centric Computing (PDF)
- Physical Interactions
- The Internet of Things (“Internetting everything around us”)
- The Mobile User eXperience
…and while all the necessary parts to make this happen are here today in some form or fashion, this vision is one that will take some time to fulfill and monetize, mainly due to slow go-to-market/deployment (state of the industry) and thus adoption.
See Rudy’s slide-deck Mobile Social Contextual Applications & Services: