Guy Kawasaki writes The Top Ten (Sixteen) Lies of Lawyers, a good fun read (especially if you have to deal with attorneys)… On this topic I will add the following though: –> Keep lawyers and your business separate… One of Guy’s points to…
Tomi T Ahonen writes SMS text messaging worth 100 B dollars in 2007, where he covers clear and impressive numbers that show that the use of SMS is not slowing down, and won’t slow down at time soon. 8 BILLION texts sent every…
Today I finished my arrangements for my trip to San Francisco for the Mobile 2 event where I will be speaking. Finding the best airfare deal is always a pain in the neck. My buddy Gary pointed me to kayak.com — and I’m…
This week’s Carnival of the Mobilists is at Abhishek Tiwari’s weblog, who is hosting the Carnival for the first time, and who has done a great job with it. A great set of entries this week from the blogosphere, including Rudy of M-Trends,…
Phil Solis, of ABI research, writes Get Ready for a Wave of Mobile Internet Devices, where he briefly covers the kind of new Intel-based devices that he saw at the Intel Developer Forum (IDF). MIDs (mobile Internet devices) have been derived from concepts…
Last night was episode #1 (of seven) of The War, a film by Ken Burns. It is the real story, as real as it gets, as told by the U.S. soldiers who fought at those theaters: in the Pacific, North Africa, and Europe,…
Interesting that Tim writes about flat rates being considered harmful… Just last week I wrote that flat rates are the Requirement #1 for Mobile 2.0. To make sense why flat-rates are important, you need to understand what a “Mobile 2” application is. A…
Today I read on multiple weblogs (Mike Rowehl, Barbara Ballard, David Harper), about Luca Passani’s rant on Vodafone’s mishandling of the User-Agent HTTP header. I am writing about this, to show my support. I’m not going to regurgitate Luca’s point here, and you…
Last MobileMonday Austin event on mobile gaming was a great one — Paul Trowe (who recently sold his company Pulse Mobile Games to SK Telecom) and Billy Cain (of Critical Mass Interactive) covered the life-cycle of mobile gaming, from conception, to development, to…
It is not AJAX. It is not Java ME or other mobile platform. It is not Mobile Web. It is not texting. At least not by themselves. It is –> F L A T F E E P L…