Carnival of the Mobilists #50

This week's Carnival of the Mobilists goes back home, to MobHappy. Great reading as usual. Wow, it's carnival #50 – it has been a year since the carnival's first edition – awesome! And it is getting better and better each week. I haven't participated in the carnival for some time now – but I will … Read more

Infrastructure and capacity planning

When you hear the word “(information) infrastructure”… what comes to mind? Your servers, routers and switches, and networks? What about software and dependencies to other applications, and related Service Level Agreements (SLAs)? It is all of that. Plus it is people too, and the instructions for those people (procedures) about the infrastructure itself. When it … Read more

A day with a non-technical dev manager

There is a development team… and there is the team's development manager. And the team works on their S/W product, and the manager manages the team. A bug is found, a synchronization problem it is, threads are deadlocking, a synchronization bug by a developer. The manager is not too happy, the developers explain the isolated … Read more

Lady Longhorns UT vs. OU

Today I took my daughter, who this year started to play organized volleyball for the first time (and who has been a soccer player for a couple of years now), to the University of Texas vs. University of Oklahoma women's volleyball game… It was great to see her understand, and enjoy the game, and experience … Read more

Dr Paddy Byers on WICD Mobile 1.0

For some time now I've been talking/evangelizing about the convergence of browser-based and rich applications. Recently I wrote about the W3C WICD Mobile 1.0, which if adopted by mobile platforms such as Java ME will be the culmination of this convergence. Dr. Paddy Byers has written a great follow up titled WICD mobile: MashLite?, where … Read more

(Mobile) User Experience Boot Camp

Barbara Ballard, of Little Springs Design, has put together the User Experience Bootcamp — get the flier (PDF format). This two-day session is open to startup companies less than two years old, with a focus on mobile devices, software, or services, regardless of technology, that will be used by end users. Bring two to ten … Read more