Hot Areas in Mobility (to follow and be part of)

There are plenty of areas in mobility yet to be developed to its fullest potential. Below is a list of some of the “hot areas in mobility” to follow, or even better, to be part of and make a difference – there is plenty to innovate still: Mobile advertising (web-based, local/native-based) Mobile payments (ordering, payments, … Read more

Open Mobile Terminal Platform (OMTP) Hardware Requirements And Defragmentation, Trusted Environment Spec

The Open Mobile Terminal Platform (OMTP) forum, an operator-sponsored forum, has released a set of guidelines for mobile terminals such as PDAs and smartphones. The purpose of the guidelines is to minimize fragmentation across handsets. The guidelines OMTP Hardware Requirements And Defragmentation, Trusted Environment (PDF), defines a list of requirements for a trusted environment, as … Read more

Mobile Marketing Association Best Practices Guidelines

The Mobile Marketing Association has released the latest version of their Consumer Best Practices Guidelines for Cross-Carrier Mobile Content Programs (in PDF format). The guidelines include information on: General Conduct Advertising and Promotion Opt-in Standard Rate Programs Premium Rate Programs Help Opt-out Subscriptions Chat Customer Care Spending Cap Limits Bill Face Word of Mouth Marketing … Read more

Sony Ericsson releases package for UIQ 3 based Web Services

From the Sony Ericsson press release: “With the new Web Services for UIQ 3 package released today, Sony Ericsson gives developers an easy solution including guidance on how to access remote services over the internet on UIQ 3 phones using an open XML (eXtensible Mark-up Language) protocol called SOAP (Simple Access Object Protocol). By combining … Read more

The 10 principles of Assembly Java

A good compilation of tips by Mihai Preda's of the The anatomy of a project weblog. These are tips to consider to help keep your Java ME code small. I have used many of them, and some of these tips and others can be found on Chapter 10 – Techniques for Writing Better MIDP Applications … Read more

Ten reasons why every programmer should learn C

The C Language is probably the most important programming language; it is fast, compact, and pervasive, and it exposes programmers to very important skills and concepts; you can't be sloppy when using C. The C Language is the language of choice for building operating systems, other programming languages, and embedded and real-time applications. Anything truly … Read more

Google: mobile operators want to block our apps

Jason at the Paxmodept Blog points out an article at ZDNet UK about Google and its struggles with operators who want to block Google applications. Oh boy… not even Google can be saved from this one… that says a whole lot about the current (and nothing new, and who knows until when) situation between mobile … Read more