Update: Feb 8, 2008: See Justifying DeviceAnywhere – On cost structure, application types and applicability.

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Update: 8/18/07: Let me update this entry, as I have received or read a couple of negative comments related to this blog entry. Perhaps I should have been a bit more clear on my post. Let me start by saying that there is no substitute to true handset testing; always test on real handsets right on the palm of your hands; have low-end, mid and high-end handsets on your test handset pool. But when it is time to move and test across other handsets and network carriers that you don’t have access to, DeviceAnywhere rocks. Because DeviceAnywhere is a remote solution, obviously the latency and thus performance is impacted, but there is no surprise there for me. Using a tool such as DeviceAnyhwhere truly is about economics and accessibility to hundreds of handsets as well as network carriers that you typically can’t have access to; the alternative is to buy all the above handsets, and have people testing across the globe, which for many companies it just doesn’t makes any sense, or is just impossible. Cheers.

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What a great, cool tool DeviceAnywhere is; it is “Remote Access To Real Handsets In Live Networks” that works. If you can afford it, I totally recommend it for your testing… support for hundreds of handsets and most of the wireless carriers… MyDeviceAnywhere

(Click to enlarge image of Edigo micro-learning application, developed by Artemis Wireless Werks for Edioma)

DeviceAnywhere is “CEO approved” :-) Pending the comments made on Update Feb 9 above.

ceo